Unity builds · one page per game · played in the browser
The Arena
Each game in the Arena is its own Unity project — an attack pattern turned into something you have to dodge, triage, verify, or exploit. Pick a game, play it on its own page, then talk about what it was teaching you.
8 games in the catalog0 builds live
Publishing a Unity build
- 1 · In Unity: File → Build Settings → WebGL, then Build (Compression Format: Disabled or Gzip).
- 2 · Upload the build folder somewhere static — Netlify drop, GitHub Pages, an S3 bucket, itch.io.
- 3 · Paste that build's
index.htmlURL into the game's entry inshared/utils/unity-games.ts. - 4 · Set
status: 'live'— the hub badge and the embedded frame both switch on.
Until a build is published, its page shows the design brief and the classroom debrief instead of a broken frame.
Classroom co-op
Six pilots, one boss, real-time.