Unity builds · one page per game · played in the browser

The Arena

Each game in the Arena is its own Unity project — an attack pattern turned into something you have to dodge, triage, verify, or exploit. Pick a game, play it on its own page, then talk about what it was teaching you.

8 games in the catalog0 builds live

Publishing a Unity build

  1. 1 · In Unity: File → Build Settings → WebGL, then Build (Compression Format: Disabled or Gzip).
  2. 2 · Upload the build folder somewhere static — Netlify drop, GitHub Pages, an S3 bucket, itch.io.
  3. 3 · Paste that build's index.html URL into the game's entry in shared/utils/unity-games.ts.
  4. 4 · Set status: 'live' — the hub badge and the embedded frame both switch on.

Until a build is published, its page shows the design brief and the classroom debrief instead of a broken frame.

Classroom co-op

Six pilots, one boss, real-time.